Camera Settings
CamGrabber photographs each screen frame with its own camera. A screen with one advertising surface needs one camera; a two-sided screen or a screen with several frames needs a camera per side you want covered.
Per-frame camera settings
Open Camera settings from the tray menu. The form lists every frame reported by the player. For each frame:
| Field | Meaning |
|---|---|
enable camera |
Turns photo capture on for this frame. Until checked, the other fields are disabled and the frame is not photographed. |
Stream address |
Video stream URL of the camera pointed at this frame (e.g. |
Login / Password |
Stream credentials, if the camera requires them. |
A frame with no enabled camera is simply skipped: plays on it produce no photo captures and no errors.
Each configured stream has its own connection indicator.
A message like Frame N: unable to connect camera means the stream address or credentials for that frame are wrong, or the camera is offline.
Capture and upload settings
Open CamGrabber settings from the tray menu:
| Setting | Meaning |
|---|---|
Capture delay (ms) |
Delay between the playback event and the photo capture. Increase it when the camera stream lags behind the screen, so the capture catches the right creative. |
Screens upload size (height in px) |
Photo captures are downscaled to this height before upload. Captures smaller than the limit are never upscaled. |
Screens upload timeout (ms) |
How long a single upload attempt may take before it is considered failed and the photo capture is queued for retry. |
Capture counts are managed on the server
Capture counts, per-campaign 100% coverage and re-shoot schedules are configured in the CS Play web interface and delivered to the grabber at runtime — see How Photos Are Captured and Licensing.