Interactives and websites
Contents:
Websites
Websites are basically HTML5 documents located in the local network or on the Internet, which are opened remotely by the player.
The player uses Chromium
engine to open such documents.
In some cases, when a screen loses the Internet connection, or when the HTML5 resource can't load fast enough due to weak Internet connection, there's a good reason to use Интерактивные объявления HTML5
to solve this problem.
Interactive ads in HTML5
An HTML5 ad, unlike a website ad, is located on the player and is not affected by the Internet connection problems.
A file of an HTML5 ad is a zip archive that should contain at least the index.html
file. It can also contain any other files, such as javascript files, css files, videos, images and so on.
Here's a minimalistic example of a zip archive with an HTML5 ad:
- html5_package.zip
-- index.html
Note: City Screen players use Chromium engine to display HTML5 ads. For this reason we recommend to perform the debugging of an HTML5 ad in the Chrome browser. |
System variables
In HTML5 and websites you can play different content on different frames. And you don't need to create several ads for different screens. You can create only one ad and program it to play different content depending on a frame. To do that you need to receive frame ID.
To be able to receive frame ID inside an interactive ad, you need to insert the following code into the page:
<script>
var csPlayerData = {};
function onAfterPlayerInit(){
//code executed upon initialization of the data class
}
function onBeforePlayerShow (){
//code executed upon the start of the broadcast of the current page on screen
}
function onAfterPlayerShow (){
//code executed after the beginning of the broadcast of the current page on screen
}
</script>
where:
-
csPlayerData
is a data class received from the City Screen system. In itcsPlayerData .frameId
is an ID of the currently active frame. -
onAfterPlayerInit
is a function executed after the page opens and after the initialization of the csData class. -
onBeforePlayerShow
is a function executed before the start of the broadcast of the currently active ad. -
onAfterPlayerShow
is a function executed after the beginning of the broadcast of the currently active ad.
csPlayerData
structure
-
displayAddress
screen address, obtained from metadata -
displayId
screen id -
displayName
screen name -
displayLatLong
screen coordinates, for screens with screen typemobile
coordinates from GPS/GLONASS sensors will be given, if available -
displayResolution
screen resolution, contains one object like{"width": 600, "height": 300 }
-
displayPlacementType
installation typeindoor
/outdoor
, obtained from metadata -
displayInstallationType
screen typefixed
/mobile
, obtained from metadata -
displayCriteria
array of screen criteria, contains objects like{"id": 1, "name": "Name" }
-
frameId
frame id -
frameName
frame name -
gid
frame's inventory number -
frameResolution
frame resolution, contains one object like{"width": 600, "height": 300 }
-
frameCriteria
array of frame criteria, contains objects like{"id": 1, "name": "Name" }
-
campaignId
campaign id -
campaignName
campaign name -
advertisementId
ad id -
advertisementName
ad name -
duration
expected slot duration of a ad -
categories
array of campaign categories, contains objects like{"id": 1, "name": "Name" }
-
variables
user-declared variables, contains one object like{"key_1":"value_1", "key_2":"value_2",...,"key_N":"value_N"}
, containing all user-declared variables, set for this ad, campaign, frame, screen, playlist, schedule, file in media library
Custom variables
Custom variables can be used to pass additional data to the html page content in an interactive ad, to reuse the same content files while automatically changing how they look or what they do.
To use a custom variable first you need to create this variable, then set it to a desired entity: content file, screen, frame, criterion, campaign, ad or playlist.
Create custom variable
To create a custom variable go to the Variables page and click on the Create variable button. The dialogue will open. Fill the form in the dialoge.
Where:
-
Name is the name of the variable in the list, not passed to the html page content.
-
Key is the name of the variable, passed to the html page content.
-
Type of variable is the type of value, which should be stored in this variable, available types: String, Integer, Fraction.
-
Entities are entities to which this variable can be set.
Set custom variable to entity
To set custom variable to entity:
-
In the settings of this entity click on the Set variable button.
-
In the opened dialogue select the desired variable and click Next.
-
On the next step set a value, which should be passed to this entity in this variable, then click Save, to complete setting variable to entity.
You can set variable to entity in the settings of this entity. For example, you can set variable to a screen on the Variables tab in the settings of this screen. You can set variable to an ad in the Variables of the ad section in the settings of this ad, etc.
To edit values of a variable you need to reset this variable with the new value.
Variables with the same name in different entities will redefine each other in the order of precedence:
-
Content file (lowest priority)
-
Criterion
-
Screen
-
Frame
-
Playlist
-
Campaign
-
Ad (highest priority)